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<div class="title">solid_dynamics.h</div>  </div>
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<a href="solid__dynamics_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* -------------------------------------------------------------------------*</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">*                               SPHinXsys                                   *</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">* --------------------------------------------------------------------------*</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">* SPHinXsys (pronunciation: s&#39;finksis) is an acronym from Smoothed Particle *</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">* Hydrodynamics for industrial compleX systems. It provides C++ APIs for    *</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">* physical accurate simulation and aims to model coupled industrial dynamic *</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">* systems including fluid, solid, multi-body dynamics and beyond with SPH   *</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">* (smoothed particle hydrodynamics), a meshless computational method using  *</span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">* particle discretization.                                                  *</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">*                                                                           *</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">* SPHinXsys is partially funded by German Research Foundation               *</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">* (Deutsche Forschungsgemeinschaft) DFG HU1527/6-1, HU1527/10-1             *</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">* and HU1527/12-1.                                                          *</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">*                                                                           *</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">* Portions copyright (c) 2017-2020 Technical University of Munich and       *</span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">* the authors&#39; affiliations.                                                *</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">*                                                                           *</span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">* Licensed under the Apache License, Version 2.0 (the &quot;License&quot;); you may   *</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">* not use this file except in compliance with the License. You may obtain a *</span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">* copy of the License at http://www.apache.org/licenses/LICENSE-2.0.        *</span></div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">*                                                                           *</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">* --------------------------------------------------------------------------*/</span></div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#include &quot;all_particle_dynamics.h&quot;</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="elastic__solid_8h.html">elastic_solid.h</a>&quot;</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="weakly__compressible__fluid_8h.html">weakly_compressible_fluid.h</a>&quot;</span></div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="base__kernel_8h.html">base_kernel.h</a>&quot;</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="all__fluid__dynamics_8h.html">all_fluid_dynamics.h</a>&quot;</span></div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160; </div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_s_p_h.html">SPH</a></div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;{</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;    <span class="keyword">template</span>&lt;<span class="keywordtype">int</span> DataTypeIndex, <span class="keyword">typename</span> VariableType&gt;</div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    <span class="keyword">class </span>BodySummation;</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;    <span class="keyword">template</span>&lt;<span class="keywordtype">int</span> DataTypeIndex, <span class="keyword">typename</span> VariableType&gt;</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;    <span class="keyword">class </span>BodyMoment;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160; </div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    <span class="keyword">namespace </span>solid_dynamics</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;    {</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;        <span class="comment">//----------------------------------------------------------------------</span></div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;        <span class="comment">//      for general solid dynamics </span></div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;        <span class="comment">//----------------------------------------------------------------------</span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;        <span class="keyword">typedef</span> DataDelegateSimple&lt;SolidBody, SolidParticles, Solid&gt; SolidDataSimple;</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;        <span class="keyword">typedef</span> DataDelegateInner&lt;SolidBody, SolidParticles, Solid&gt; SolidDataInner;</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;        <span class="keyword">typedef</span> DataDelegateContact&lt;SolidBody, SolidParticles, Solid, SolidBody, SolidParticles, Solid&gt; ContactDynamicsData;</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160; </div>
<div class="line"><a name="l00057"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_solid_dynamics_initial_condition.html">   57</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_solid_dynamics_initial_condition.html">SolidDynamicsInitialCondition</a> :</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics_simple.html">ParticleDynamicsSimple</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">SolidDataSimple</a></div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;        {</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_solid_dynamics_initial_condition.html">SolidDynamicsInitialCondition</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a>* body) :</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;                <a class="code" href="class_s_p_h_1_1_particle_dynamics_simple.html">ParticleDynamicsSimple</a>(body), <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">SolidDataSimple</a>(body) {};</div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_solid_dynamics_initial_condition.html">SolidDynamicsInitialCondition</a>() {};</div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;        };</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160; </div>
<div class="line"><a name="l00070"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_contact_density_summation.html">   70</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_contact_density_summation.html">ContactDensitySummation</a> :</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_interaction_dynamics_by_particle.html">PartInteractionDynamicsByParticle</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_contact.html">ContactDynamicsData</a></div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        {</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_contact_density_summation.html">ContactDensitySummation</a>(<a class="code" href="class_s_p_h_1_1_solid_contact_body_relation.html">SolidContactBodyRelation</a>* solid_body_contact_relation);</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_contact_density_summation.html">ContactDensitySummation</a>() {};</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;            StdLargeVec&lt;Real&gt;&amp; mass_, &amp; contact_density_;</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;            StdVec&lt;StdLargeVec&lt;Real&gt;*&gt; contact_mass_;</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160; </div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_contact_density_summation.html#ab0b1ff84743334f46fad45404d5bdbd3">Interaction</a>(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;        };</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160; </div>
<div class="line"><a name="l00087"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_contact_force.html">   87</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_contact_force.html">ContactForce</a> :</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_interaction_dynamics_by_particle.html">PartInteractionDynamicsByParticle</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_contact.html">ContactDynamicsData</a></div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;        {</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_contact_force.html">ContactForce</a>(<a class="code" href="class_s_p_h_1_1_solid_contact_body_relation.html">SolidContactBodyRelation</a>* solid_body_contact_relation);</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_contact_force.html">ContactForce</a>() {};</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;            StdLargeVec&lt;Real&gt;&amp; contact_density_, &amp; Vol_, &amp; mass_;</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; dvel_dt_others_, &amp; contact_force_;</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;            StdVec&lt;StdLargeVec&lt;Real&gt;*&gt; contact_contact_density_, contact_Vol_;</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160; </div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_contact_force.html#a55c4f365aa3cb55eb263c0d0a8f2fd06">Interaction</a>(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        };</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160; </div>
<div class="line"><a name="l00105"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_correct_configuration.html">  105</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_correct_configuration.html">CorrectConfiguration</a> :</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_interaction_dynamics.html">InteractionDynamics</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">SolidDataInner</a></div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;        {</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_correct_configuration.html">CorrectConfiguration</a>(<a class="code" href="class_s_p_h_1_1_base_inner_body_relation.html">BaseInnerBodyRelation</a>* body_inner_relation);</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_correct_configuration.html">CorrectConfiguration</a>() {};</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;            StdLargeVec&lt;Real&gt;&amp; Vol_;</div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;            StdLargeVec&lt;Matd&gt;&amp; B_;</div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;        };</div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160; </div>
<div class="line"><a name="l00122"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">  122</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">ConstrainSolidBodyRegion</a> :</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_simple_dynamics_by_particle.html">PartSimpleDynamicsByParticle</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">SolidDataSimple</a></div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;        {</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">ConstrainSolidBodyRegion</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a>* body, <a class="code" href="class_s_p_h_1_1_body_part_by_particle.html">BodyPartByParticle</a>* body_part);</div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">ConstrainSolidBodyRegion</a>() {};</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; pos_n_, &amp; pos_0_;</div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; n_, &amp; n_0_;</div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; vel_n_, &amp; dvel_dt_, &amp; vel_ave_, &amp; dvel_dt_ave_;</div>
<div class="line"><a name="l00134"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html#a2ffda58afa4f97afda4263b2e9a54414">  134</a></span>&#160;            <span class="keyword">virtual</span> Vecd <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html#a2ffda58afa4f97afda4263b2e9a54414">getDisplacement</a>(Vecd&amp; pos_0, Vecd&amp; pos_n) { <span class="keywordflow">return</span> pos_n; };</div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;            <span class="keyword">virtual</span> Vecd getVelocity(Vecd&amp; pos_0, Vecd&amp; pos_n, Vecd&amp; vel_n) { <span class="keywordflow">return</span> Vecd(0); };</div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;            <span class="keyword">virtual</span> Vecd getAcceleration(Vecd&amp; pos_0, Vecd&amp; pos_n, Vecd&amp; dvel_dt) { <span class="keywordflow">return</span> Vecd(0); };</div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;            <span class="keyword">virtual</span> SimTK::Rotation getBodyRotation(<a class="code" href="class_vecd.html">Vecd</a>&amp; pos_0, <a class="code" href="class_vecd.html">Vecd</a>&amp; pos_n, <a class="code" href="class_vecd.html">Vecd</a>&amp; dvel_dt) { <span class="keywordflow">return</span> SimTK::Rotation(); }</div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html#ac42db86cef0ea924b6a612753481d993">Update</a>(<span class="keywordtype">size_t</span> index_i, <a class="code" href="class_real.html">Real</a> dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;        };</div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160; </div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160; </div>
<div class="line"><a name="l00146"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_velocity.html">  146</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_velocity.html">ConstrainSolidBodyRegionVelocity</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">ConstrainSolidBodyRegion</a></div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;        {</div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_velocity.html">ConstrainSolidBodyRegionVelocity</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a>* body, <a class="code" href="class_s_p_h_1_1_body_part_by_particle.html">BodyPartByParticle</a>* body_part,</div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;                Vecd constrained_direction = Vecd(0)) :</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;                <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">solid_dynamics::ConstrainSolidBodyRegion</a>(body, body_part),</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;                constrain_matrix_(Matd(1.0))</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;            {</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;                <span class="keywordflow">for</span> (<span class="keywordtype">int</span> k = 0; k != Dimensions; ++k) </div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;                    constrain_matrix_[k][k] = constrained_direction[k];</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;            };</div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_velocity.html">ConstrainSolidBodyRegionVelocity</a>() {};</div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;            Matd constrain_matrix_;</div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;            <span class="keyword">virtual</span> Vecd getVelocity(Vecd&amp; pos_0, Vecd&amp; pos_n, Vecd&amp; vel_n)</div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;            {</div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;                <span class="keywordflow">return</span> constrain_matrix_ * vel_n;</div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;            };</div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;        };</div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160; </div>
<div class="line"><a name="l00170"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region.html">  170</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region.html">SoftConstrainSolidBodyRegion</a> :</div>
<div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_interaction_dynamics_by_particle_with_update.html">PartInteractionDynamicsByParticleWithUpdate</a>,</div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">SolidDataInner</a></div>
<div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;        {</div>
<div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region.html">SoftConstrainSolidBodyRegion</a>(<a class="code" href="class_s_p_h_1_1_base_inner_body_relation.html">BaseInnerBodyRelation</a>* body_inner_relation, <a class="code" href="class_s_p_h_1_1_body_part_by_particle.html">BodyPartByParticle</a>* body_part);</div>
<div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region.html">SoftConstrainSolidBodyRegion</a>() {};</div>
<div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;            StdLargeVec&lt;Real&gt;&amp; Vol_;</div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; vel_n_, &amp; dvel_dt_, &amp; vel_ave_, &amp; dvel_dt_ave_;</div>
<div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; vel_temp_, &amp; dvel_dt_temp_;</div>
<div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region.html#ab0018f3472a467ad232710bac7493e75">Update</a>(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;        };</div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160; </div>
<div class="line"><a name="l00189"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region.html">  189</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region.html">ClampConstrainSolidBodyRegion</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics.html">ParticleDynamics</a>&lt;void&gt;</div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;        {</div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">ConstrainSolidBodyRegion</a>* constrianing_;</div>
<div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region.html">SoftConstrainSolidBodyRegion</a>* softing_;</div>
<div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160; </div>
<div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region.html">ClampConstrainSolidBodyRegion</a>(<a class="code" href="class_s_p_h_1_1_base_inner_body_relation.html">BaseInnerBodyRelation</a>* body_inner_relation, <a class="code" href="class_s_p_h_1_1_body_part_by_particle.html">BodyPartByParticle</a>* body_part);</div>
<div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region.html">ClampConstrainSolidBodyRegion</a>() {};</div>
<div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160; </div>
<div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region.html#af4707ca660da697c962450bdf231398e">exec</a>(Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> parallel_exec(Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;        };</div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160; </div>
<div class="line"><a name="l00206"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center.html">  206</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center.html">ConstrainSolidBodyMassCenter</a> : </div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics_simple.html">ParticleDynamicsSimple</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">SolidDataSimple</a></div>
<div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;        {</div>
<div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center.html">ConstrainSolidBodyMassCenter</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a>* body, Vecd constrain_direction = Vecd(1.0));</div>
<div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center.html">ConstrainSolidBodyMassCenter</a>() {};</div>
<div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center.html#a4f69cc8c5d30fdedf2d0b69f99444246">setupDynamics</a>(Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;        <span class="keyword">private</span>:</div>
<div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;            Real total_mass_;</div>
<div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;            Matd correction_matrix_;</div>
<div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;            Vecd velocity_correction_;</div>
<div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; vel_n_;</div>
<div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;            <a class="code" href="class_s_p_h_1_1_body_moment.html">BodyMoment&lt;indexVector, Vecd&gt;</a>* compute_total_momentum_;</div>
<div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;        };</div>
<div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160; </div>
<div class="line"><a name="l00227"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_impose_external_force.html">  227</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_impose_external_force.html">ImposeExternalForce</a> :</div>
<div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_simple_dynamics_by_particle.html">PartSimpleDynamicsByParticle</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">SolidDataSimple</a></div>
<div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;        {</div>
<div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_impose_external_force.html">ImposeExternalForce</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a>* body, <a class="code" href="class_s_p_h_1_1_solid_body_part_for_simbody.html">SolidBodyPartForSimbody</a>* body_part);</div>
<div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_impose_external_force.html">ImposeExternalForce</a>() {};</div>
<div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; pos_0_, &amp; vel_n_, &amp; vel_ave_;</div>
<div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;            <span class="keyword">virtual</span> Vecd <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_impose_external_force.html#a80dac3c88c6dbc2994511eeecf547cc0">getAcceleration</a>(Vecd&amp; pos) = 0;</div>
<div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;        };</div>
<div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160; </div>
<div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;        <span class="comment">//----------------------------------------------------------------------</span></div>
<div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;        <span class="comment">//      for elastic solid dynamics </span></div>
<div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;        <span class="comment">//----------------------------------------------------------------------</span></div>
<div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;        <span class="keyword">typedef</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">DataDelegateSimple&lt;SolidBody, ElasticSolidParticles, ElasticSolid&gt;</a> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">ElasticSolidDataSimple</a>;</div>
<div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;        <span class="keyword">typedef</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">DataDelegateInner&lt;SolidBody, ElasticSolidParticles, ElasticSolid&gt;</a> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">ElasticSolidDataInner</a>;</div>
<div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160; </div>
<div class="line"><a name="l00253"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_elastic_dynamics_initial_condition.html">  253</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_elastic_dynamics_initial_condition.html">ElasticDynamicsInitialCondition</a> : </div>
<div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics_simple.html">ParticleDynamicsSimple</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">ElasticSolidDataSimple</a></div>
<div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;        {</div>
<div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_elastic_dynamics_initial_condition.html">ElasticDynamicsInitialCondition</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a> *body);</div>
<div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_elastic_dynamics_initial_condition.html">ElasticDynamicsInitialCondition</a>() {};</div>
<div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; pos_n_, &amp; vel_n_;</div>
<div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;        };</div>
<div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160; </div>
<div class="line"><a name="l00267"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_update_elastic_normal_direction.html">  267</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_update_elastic_normal_direction.html">UpdateElasticNormalDirection</a> :</div>
<div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics_simple.html">ParticleDynamicsSimple</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">ElasticSolidDataSimple</a></div>
<div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;        {</div>
<div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_update_elastic_normal_direction.html">UpdateElasticNormalDirection</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a> *elastic_body);</div>
<div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_update_elastic_normal_direction.html">UpdateElasticNormalDirection</a>() {};</div>
<div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; n_, &amp; n_0_;</div>
<div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;            StdLargeVec&lt;Matd&gt;&amp; F_;</div>
<div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;        };</div>
<div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160; </div>
<div class="line"><a name="l00284"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_acoustic_time_step_size.html">  284</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_acoustic_time_step_size.html">AcousticTimeStepSize</a> :</div>
<div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics_reduce.html">ParticleDynamicsReduce</a>&lt;Real, ReduceMin&gt;,</div>
<div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">ElasticSolidDataSimple</a></div>
<div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;        {</div>
<div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_acoustic_time_step_size.html">AcousticTimeStepSize</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a>* body);</div>
<div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_acoustic_time_step_size.html">AcousticTimeStepSize</a>() {};</div>
<div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; vel_n_, &amp; dvel_dt_;</div>
<div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;            Real smoothing_length_;</div>
<div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;            Real ReduceFunction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;        };</div>
<div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160; </div>
<div class="line"><a name="l00301"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_deformation_gradient_tensor_by_summation.html">  301</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_deformation_gradient_tensor_by_summation.html">DeformationGradientTensorBySummation</a> :</div>
<div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_interaction_dynamics.html">InteractionDynamics</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">ElasticSolidDataInner</a></div>
<div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;        {</div>
<div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_deformation_gradient_tensor_by_summation.html">DeformationGradientTensorBySummation</a>(<a class="code" href="class_s_p_h_1_1_base_inner_body_relation.html">BaseInnerBodyRelation</a>* body_inner_relation);</div>
<div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_deformation_gradient_tensor_by_summation.html">DeformationGradientTensorBySummation</a>() {};</div>
<div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;            StdLargeVec&lt;Real&gt;&amp; Vol_;</div>
<div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; pos_n_;</div>
<div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;            StdLargeVec&lt;Matd&gt;&amp; B_, &amp; F_;</div>
<div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;        };</div>
<div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160; </div>
<div class="line"><a name="l00318"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation.html">  318</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation.html">BaseElasticRelaxation</a></div>
<div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;            : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics1_level.html">ParticleDynamics1Level</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">ElasticSolidDataInner</a></div>
<div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;        {</div>
<div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation.html">BaseElasticRelaxation</a>(<a class="code" href="class_s_p_h_1_1_base_inner_body_relation.html">BaseInnerBodyRelation</a>* body_inner_relation);</div>
<div class="line"><a name="l00323"></a><span class="lineno">  323</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation.html">BaseElasticRelaxation</a>() {};</div>
<div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;            StdLargeVec&lt;Real&gt;&amp; Vol_, &amp; rho_n_, &amp; mass_;</div>
<div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; pos_n_, &amp; vel_n_, &amp; dvel_dt_;</div>
<div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;            StdLargeVec&lt;Matd&gt;&amp; B_, &amp; F_, &amp; dF_dt_;</div>
<div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;        };</div>
<div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160; </div>
<div class="line"><a name="l00335"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_first_half.html">  335</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_first_half.html">StressRelaxationFirstHalf</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation.html">BaseElasticRelaxation</a></div>
<div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;        {</div>
<div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00338"></a><span class="lineno">  338</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_first_half.html">StressRelaxationFirstHalf</a>(<a class="code" href="class_s_p_h_1_1_base_inner_body_relation.html">BaseInnerBodyRelation</a>* body_inner_relation);</div>
<div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_first_half.html">StressRelaxationFirstHalf</a>() {};</div>
<div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160;            Real rho_0_, inv_rho_0_;</div>
<div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; dvel_dt_others_, &amp; force_from_fluid_;</div>
<div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;            StdLargeVec&lt;Matd&gt;&amp; stress_PK1_, &amp; corrected_stress_;</div>
<div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160;            Real numerical_viscosity_;</div>
<div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160; </div>
<div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Initialization(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;        };</div>
<div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160; </div>
<div class="line"><a name="l00356"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_second_half.html">  356</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_second_half.html">StressRelaxationSecondHalf</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation.html">BaseElasticRelaxation</a></div>
<div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;        {</div>
<div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00359"></a><span class="lineno">  359</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_second_half.html">StressRelaxationSecondHalf</a>(<a class="code" href="class_s_p_h_1_1_base_inner_body_relation.html">BaseInnerBodyRelation</a>* body_inner_relation) :</div>
<div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160;                <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation.html">BaseElasticRelaxation</a>(body_inner_relation) {};</div>
<div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_second_half.html">StressRelaxationSecondHalf</a>() {};</div>
<div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Initialization(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160;        };</div>
<div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160; </div>
<div class="line"><a name="l00373"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html">  373</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html">ConstrainSolidBodyPartBySimBody</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">ConstrainSolidBodyRegion</a></div>
<div class="line"><a name="l00374"></a><span class="lineno">  374</span>&#160;        {</div>
<div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00376"></a><span class="lineno">  376</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html">ConstrainSolidBodyPartBySimBody</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a>* body,</div>
<div class="line"><a name="l00377"></a><span class="lineno">  377</span>&#160;                <a class="code" href="class_s_p_h_1_1_solid_body_part_for_simbody.html">SolidBodyPartForSimbody</a>* body_part,</div>
<div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;                SimTK::MultibodySystem&amp; MBsystem,</div>
<div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;                SimTK::MobilizedBody&amp; mobod,</div>
<div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;                SimTK::Force::DiscreteForces&amp; force_on_bodies,</div>
<div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;                SimTK::RungeKuttaMersonIntegrator&amp; integ);</div>
<div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html">ConstrainSolidBodyPartBySimBody</a>() {};</div>
<div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;            SimTK::MultibodySystem&amp; MBsystem_;</div>
<div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160;            SimTK::MobilizedBody&amp; mobod_;</div>
<div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;            SimTK::Force::DiscreteForces&amp; force_on_bodies_;</div>
<div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160;            SimTK::RungeKuttaMersonIntegrator&amp; integ_;</div>
<div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;            <span class="keyword">const</span> SimTK::State* simbody_state_;</div>
<div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;            Vec3d initial_mobod_origin_location_;</div>
<div class="line"><a name="l00390"></a><span class="lineno">  390</span>&#160; </div>
<div class="line"><a name="l00391"></a><span class="lineno">  391</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html#a047c4e59137413e06ab1db890768254f">setupDynamics</a>(Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00392"></a><span class="lineno">  392</span>&#160;            <span class="keywordtype">void</span> <span class="keyword">virtual</span> <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html#ab13236adeb8d3d855fec4e5250a2352d">Update</a>(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;        };</div>
<div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160; </div>
<div class="line"><a name="l00400"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1solid__dynamics_1_1_total_force_on_solid_body_part_for_sim_body.html">  400</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_total_force_on_solid_body_part_for_sim_body.html">TotalForceOnSolidBodyPartForSimBody</a> :</div>
<div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_dynamics_by_particle_reduce.html">PartDynamicsByParticleReduce</a>&lt;SimTK::SpatialVec, ReduceSum&lt;SimTK::SpatialVec&gt;&gt;,</div>
<div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160;            <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">SolidDataSimple</a></div>
<div class="line"><a name="l00403"></a><span class="lineno">  403</span>&#160;        {</div>
<div class="line"><a name="l00404"></a><span class="lineno">  404</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00405"></a><span class="lineno">  405</span>&#160;            <a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_total_force_on_solid_body_part_for_sim_body.html">TotalForceOnSolidBodyPartForSimBody</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a>* body,</div>
<div class="line"><a name="l00406"></a><span class="lineno">  406</span>&#160;                <a class="code" href="class_s_p_h_1_1_solid_body_part_for_simbody.html">SolidBodyPartForSimbody</a>* body_part,</div>
<div class="line"><a name="l00407"></a><span class="lineno">  407</span>&#160;                SimTK::MultibodySystem&amp; MBsystem,</div>
<div class="line"><a name="l00408"></a><span class="lineno">  408</span>&#160;                SimTK::MobilizedBody&amp; mobod,</div>
<div class="line"><a name="l00409"></a><span class="lineno">  409</span>&#160;                SimTK::Force::DiscreteForces&amp; force_on_bodies,</div>
<div class="line"><a name="l00410"></a><span class="lineno">  410</span>&#160;                SimTK::RungeKuttaMersonIntegrator&amp; integ);</div>
<div class="line"><a name="l00411"></a><span class="lineno">  411</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1solid__dynamics_1_1_total_force_on_solid_body_part_for_sim_body.html">TotalForceOnSolidBodyPartForSimBody</a>() {};</div>
<div class="line"><a name="l00412"></a><span class="lineno">  412</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00413"></a><span class="lineno">  413</span>&#160;            StdLargeVec&lt;Vecd&gt;&amp; force_from_fluid_, &amp; contact_force_, &amp; pos_n_;</div>
<div class="line"><a name="l00414"></a><span class="lineno">  414</span>&#160;            SimTK::MultibodySystem&amp; MBsystem_;</div>
<div class="line"><a name="l00415"></a><span class="lineno">  415</span>&#160;            SimTK::MobilizedBody&amp; mobod_;</div>
<div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;            SimTK::Force::DiscreteForces&amp; force_on_bodies_;</div>
<div class="line"><a name="l00417"></a><span class="lineno">  417</span>&#160;            SimTK::RungeKuttaMersonIntegrator&amp; integ_;</div>
<div class="line"><a name="l00418"></a><span class="lineno">  418</span>&#160;            <span class="keyword">const</span> SimTK::State* simbody_state_;</div>
<div class="line"><a name="l00419"></a><span class="lineno">  419</span>&#160;            Vec3d current_mobod_origin_location_;</div>
<div class="line"><a name="l00420"></a><span class="lineno">  420</span>&#160; </div>
<div class="line"><a name="l00421"></a><span class="lineno">  421</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetupReduce() <span class="keyword">override</span>;</div>
<div class="line"><a name="l00422"></a><span class="lineno">  422</span>&#160;            <span class="keyword">virtual</span> SimTK::SpatialVec ReduceFunction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00423"></a><span class="lineno">  423</span>&#160;        };      </div>
<div class="line"><a name="l00424"></a><span class="lineno">  424</span>&#160;    }</div>
<div class="line"><a name="l00425"></a><span class="lineno">  425</span>&#160;}</div>
</div><!-- fragment --></div><!-- contents -->
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_total_force_on_solid_body_part_for_sim_body_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_total_force_on_solid_body_part_for_sim_body.html">SPH::solid_dynamics::TotalForceOnSolidBodyPartForSimBody</a></div><div class="ttdoc">Compute the force acting on the solid body part for applying to simbody forces latter.</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:400</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_base_elastic_relaxation.html">SPH::solid_dynamics::BaseElasticRelaxation</a></div><div class="ttdoc">base class for elastic relaxation</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:318</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_solid_contact_body_relation_html"><div class="ttname"><a href="class_s_p_h_1_1_solid_contact_body_relation.html">SPH::SolidContactBodyRelation</a></div><div class="ttdoc">The relation between a solid body and its contact solid bodies.</div><div class="ttdef"><b>Definition:</b> body_relation.h:202</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_impose_external_force_html_a80dac3c88c6dbc2994511eeecf547cc0"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_impose_external_force.html#a80dac3c88c6dbc2994511eeecf547cc0">SPH::solid_dynamics::ImposeExternalForce::getAcceleration</a></div><div class="ttdeci">virtual Vecd getAcceleration(Vecd &amp;pos)=0</div><div class="ttdoc">acceleration will be specified by the application</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_data_delegate_contact_html"><div class="ttname"><a href="class_s_p_h_1_1_data_delegate_contact.html">SPH::DataDelegateContact</a></div><div class="ttdoc">prepare data for contact particle dynamics</div><div class="ttdef"><b>Definition:</b> base_particle_dynamics.h:213</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region.html">SPH::solid_dynamics::ClampConstrainSolidBodyRegion</a></div><div class="ttdoc">Constrain a solid body part with prescribed motion and smoothing to mimic the clamping effect.</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:189</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_contact_density_summation_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_contact_density_summation.html">SPH::solid_dynamics::ContactDensitySummation</a></div><div class="ttdoc">Computing the summation density due to solid-solid contact model.</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:70</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_particle_dynamics_reduce_html"><div class="ttname"><a href="class_s_p_h_1_1_particle_dynamics_reduce.html">SPH::ParticleDynamicsReduce</a></div><div class="ttdoc">Base abstract class for reduce.</div><div class="ttdef"><b>Definition:</b> particle_dynamics_algorithms.h:66</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region.html">SPH::solid_dynamics::SoftConstrainSolidBodyRegion</a></div><div class="ttdoc">Soft the constrain of a solid body part.</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:170</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_particle_dynamics1_level_html"><div class="ttname"><a href="class_s_p_h_1_1_particle_dynamics1_level.html">SPH::ParticleDynamics1Level</a></div><div class="ttdoc">This class includes an initialization, an interaction and a update steps.</div><div class="ttdef"><b>Definition:</b> particle_dynamics_algorithms.h:175</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center_html_a4f69cc8c5d30fdedf2d0b69f99444246"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center.html#a4f69cc8c5d30fdedf2d0b69f99444246">SPH::solid_dynamics::ConstrainSolidBodyMassCenter::setupDynamics</a></div><div class="ttdeci">virtual void setupDynamics(Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> solid_dynamics.cpp:223</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region_html_af4707ca660da697c962450bdf231398e"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_clamp_constrain_solid_body_region.html#af4707ca660da697c962450bdf231398e">SPH::solid_dynamics::ClampConstrainSolidBodyRegion::exec</a></div><div class="ttdeci">virtual void exec(Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> solid_dynamics.cpp:200</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_mass_center.html">SPH::solid_dynamics::ConstrainSolidBodyMassCenter</a></div><div class="ttdoc">Constrain the mass center of a solid body.</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:206</div></div>
<div class="ttc" id="aweakly__compressible__fluid_8h_html"><div class="ttname"><a href="weakly__compressible__fluid_8h.html">weakly_compressible_fluid.h</a></div><div class="ttdoc">Describe the weakly compressible fluid which is used model incompressible fluids. Here,...</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_body_moment_html"><div class="ttname"><a href="class_s_p_h_1_1_body_moment.html">SPH::BodyMoment&lt; indexVector, Vecd &gt;</a></div></div>
<div class="ttc" id="aelastic__solid_8h_html"><div class="ttname"><a href="elastic__solid_8h.html">elastic_solid.h</a></div><div class="ttdoc">These are classes for define properties of elastic solid materials. These classes are based on isotro...</div></div>
<div class="ttc" id="abase__kernel_8h_html"><div class="ttname"><a href="base__kernel_8h.html">base_kernel.h</a></div><div class="ttdoc">This is the base classes of kernel functions. Implementation will be implemented in derived classes....</div></div>
<div class="ttc" id="aall__fluid__dynamics_8h_html"><div class="ttname"><a href="all__fluid__dynamics_8h.html">all_fluid_dynamics.h</a></div><div class="ttdoc">This is the header file that user code should include to pick up all fluid dynamics used in SPHinXsys...</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_part_interaction_dynamics_by_particle_html"><div class="ttname"><a href="class_s_p_h_1_1_part_interaction_dynamics_by_particle.html">SPH::PartInteractionDynamicsByParticle</a></div><div class="ttdoc">Abstract class for particle interaction involving in a body part.</div><div class="ttdef"><b>Definition:</b> particle_dynamics_bodypart.h:76</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_velocity_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_velocity.html">SPH::solid_dynamics::ConstrainSolidBodyRegionVelocity</a></div><div class="ttdoc">Constrain the velocity of a solid body part.</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:146</div></div>
<div class="ttc" id="aclass_vecd_html"><div class="ttname"><a href="class_vecd.html">Vecd</a></div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_correct_configuration_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_correct_configuration.html">SPH::solid_dynamics::CorrectConfiguration</a></div><div class="ttdoc">obtain the corrected initial configuration in strong form</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:105</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_html_ac42db86cef0ea924b6a612753481d993"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html#ac42db86cef0ea924b6a612753481d993">SPH::solid_dynamics::ConstrainSolidBodyRegion::Update</a></div><div class="ttdeci">virtual void Update(size_t index_i, Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> solid_dynamics.cpp:139</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_solid_body_html"><div class="ttname"><a href="class_s_p_h_1_1_solid_body.html">SPH::SolidBody</a></div><div class="ttdoc">Declaration of solidbody which is used for Solid BCs and derived from RealBody.</div><div class="ttdef"><b>Definition:</b> solid_body.h:43</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_first_half_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_first_half.html">SPH::solid_dynamics::StressRelaxationFirstHalf</a></div><div class="ttdoc">computing stress relaxation process by verlet time stepping This is the first step</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:335</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_contact_force_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_contact_force.html">SPH::solid_dynamics::ContactForce</a></div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:87</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_part_dynamics_by_particle_reduce_html"><div class="ttname"><a href="class_s_p_h_1_1_part_dynamics_by_particle_reduce.html">SPH::PartDynamicsByParticleReduce</a></div><div class="ttdoc">reduce operation in a Lagrangian contrained region.</div><div class="ttdef"><b>Definition:</b> particle_dynamics_bodypart.h:209</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_impose_external_force_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_impose_external_force.html">SPH::solid_dynamics::ImposeExternalForce</a></div><div class="ttdoc">impose external force on a solid body part by add extra acceleration</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:227</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_deformation_gradient_tensor_by_summation_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_deformation_gradient_tensor_by_summation.html">SPH::solid_dynamics::DeformationGradientTensorBySummation</a></div><div class="ttdoc">computing deformation gradient tensor by summation</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:301</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body_html_a047c4e59137413e06ab1db890768254f"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html#a047c4e59137413e06ab1db890768254f">SPH::solid_dynamics::ConstrainSolidBodyPartBySimBody::setupDynamics</a></div><div class="ttdeci">virtual void setupDynamics(Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> solid_dynamics.cpp:384</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_particle_dynamics_html"><div class="ttname"><a href="class_s_p_h_1_1_particle_dynamics.html">SPH::ParticleDynamics</a></div><div class="ttdoc">The base class for all particle dynamics This class contains the only two interface functions availab...</div><div class="ttdef"><b>Definition:</b> base_particle_dynamics.h:122</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_acoustic_time_step_size_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_acoustic_time_step_size.html">SPH::solid_dynamics::AcousticTimeStepSize</a></div><div class="ttdoc">Computing the acoustic time step size computing time step size.</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:284</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_contact_density_summation_html_ab0b1ff84743334f46fad45404d5bdbd3"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_contact_density_summation.html#ab0b1ff84743334f46fad45404d5bdbd3">SPH::solid_dynamics::ContactDensitySummation::Interaction</a></div><div class="ttdeci">virtual void Interaction(size_t index_i, Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> solid_dynamics.cpp:29</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_contact_force_html_a55c4f365aa3cb55eb263c0d0a8f2fd06"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_contact_force.html#a55c4f365aa3cb55eb263c0d0a8f2fd06">SPH::solid_dynamics::ContactForce::Interaction</a></div><div class="ttdeci">virtual void Interaction(size_t index_i, Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> solid_dynamics.cpp:61</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html">SPH::solid_dynamics::ConstrainSolidBodyPartBySimBody</a></div><div class="ttdoc">Constrain a solid body part from the motion computed from Simbody.</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:373</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_solid_dynamics_initial_condition_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_solid_dynamics_initial_condition.html">SPH::solid_dynamics::SolidDynamicsInitialCondition</a></div><div class="ttdoc">set initial condition for solid fluid body This is a abstract class to be override for case specific ...</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:57</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region_html_ab0018f3472a467ad232710bac7493e75"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_soft_constrain_solid_body_region.html#ab0018f3472a467ad232710bac7493e75">SPH::solid_dynamics::SoftConstrainSolidBodyRegion::Update</a></div><div class="ttdeci">virtual void Update(size_t index_i, Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> solid_dynamics.cpp:185</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_base_inner_body_relation_html"><div class="ttname"><a href="class_s_p_h_1_1_base_inner_body_relation.html">SPH::BaseInnerBodyRelation</a></div><div class="ttdoc">The base relation within a SPH body.</div><div class="ttdef"><b>Definition:</b> body_relation.h:110</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_part_simple_dynamics_by_particle_html"><div class="ttname"><a href="class_s_p_h_1_1_part_simple_dynamics_by_particle.html">SPH::PartSimpleDynamicsByParticle</a></div><div class="ttdoc">Abstract class for body part simple particle dynamics.</div><div class="ttdef"><b>Definition:</b> particle_dynamics_bodypart.h:63</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_second_half_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_stress_relaxation_second_half.html">SPH::solid_dynamics::StressRelaxationSecondHalf</a></div><div class="ttdoc">computing stress relaxation process by verlet time stepping This is the second step</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:356</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_update_elastic_normal_direction_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_update_elastic_normal_direction.html">SPH::solid_dynamics::UpdateElasticNormalDirection</a></div><div class="ttdoc">update particle normal directions for elastic solid</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:267</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_part_interaction_dynamics_by_particle_with_update_html"><div class="ttname"><a href="class_s_p_h_1_1_part_interaction_dynamics_by_particle_with_update.html">SPH::PartInteractionDynamicsByParticleWithUpdate</a></div><div class="ttdoc">Abstract class for particle interaction involving in a body part with an extra update step.</div><div class="ttdef"><b>Definition:</b> particle_dynamics_bodypart.h:89</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_html_a2ffda58afa4f97afda4263b2e9a54414"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html#a2ffda58afa4f97afda4263b2e9a54414">SPH::solid_dynamics::ConstrainSolidBodyRegion::getDisplacement</a></div><div class="ttdeci">virtual Vecd getDisplacement(Vecd &amp;pos_0, Vecd &amp;pos_n)</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:134</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_body_part_by_particle_html"><div class="ttname"><a href="class_s_p_h_1_1_body_part_by_particle.html">SPH::BodyPartByParticle</a></div><div class="ttdoc">An auxillary class for SPHBody to indicate a part of the body moving together with particles.</div><div class="ttdef"><b>Definition:</b> base_body.h:193</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body_html_ab13236adeb8d3d855fec4e5250a2352d"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_part_by_sim_body.html#ab13236adeb8d3d855fec4e5250a2352d">SPH::solid_dynamics::ConstrainSolidBodyPartBySimBody::Update</a></div><div class="ttdeci">virtual void Update(size_t index_i, Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> solid_dynamics_supplementary.cpp:41</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_data_delegate_inner_html"><div class="ttname"><a href="class_s_p_h_1_1_data_delegate_inner.html">SPH::DataDelegateInner</a></div><div class="ttdoc">prepare data for inner particle dynamics</div><div class="ttdef"><b>Definition:</b> base_particle_dynamics.h:190</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_solid_body_part_for_simbody_html"><div class="ttname"><a href="class_s_p_h_1_1_solid_body_part_for_simbody.html">SPH::SolidBodyPartForSimbody</a></div><div class="ttdoc">A SolidBodyPart for coupling with Simbody. The mass, origin, and unit inertial matrix are computed....</div><div class="ttdef"><b>Definition:</b> solid_body.h:73</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_constrain_solid_body_region.html">SPH::solid_dynamics::ConstrainSolidBodyRegion</a></div><div class="ttdoc">Constrain a solid body part with prescribed motion. Note the average values for FSI are prescirbed al...</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:122</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_interaction_dynamics_html"><div class="ttname"><a href="class_s_p_h_1_1_interaction_dynamics.html">SPH::InteractionDynamics</a></div><div class="ttdoc">This is the class for particle interaction with other particles.</div><div class="ttdef"><b>Definition:</b> particle_dynamics_algorithms.h:111</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_s_p_h_body_html"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html">SPH::SPHBody</a></div><div class="ttdoc">SPHBody is a base body with basic data and functions. Its derived class can be a real fluid body,...</div><div class="ttdef"><b>Definition:</b> base_body.h:63</div></div>
<div class="ttc" id="aclass_s_p_h_1_1solid__dynamics_1_1_elastic_dynamics_initial_condition_html"><div class="ttname"><a href="class_s_p_h_1_1solid__dynamics_1_1_elastic_dynamics_initial_condition.html">SPH::solid_dynamics::ElasticDynamicsInitialCondition</a></div><div class="ttdoc">set initial condition for a solid body with different material This is a abstract class to be overrid...</div><div class="ttdef"><b>Definition:</b> solid_dynamics.h:253</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_particle_dynamics_simple_html"><div class="ttname"><a href="class_s_p_h_1_1_particle_dynamics_simple.html">SPH::ParticleDynamicsSimple</a></div><div class="ttdoc">Simple particle dynamics without considering particle interaction.</div><div class="ttdef"><b>Definition:</b> particle_dynamics_algorithms.h:46</div></div>
<div class="ttc" id="aclass_real_html"><div class="ttname"><a href="class_real.html">Real</a></div></div>
<div class="ttc" id="anamespace_s_p_h_html"><div class="ttname"><a href="namespace_s_p_h.html">SPH</a></div><div class="ttdef"><b>Definition:</b> solid_body_supplementary.cpp:9</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_data_delegate_simple_html"><div class="ttname"><a href="class_s_p_h_1_1_data_delegate_simple.html">SPH::DataDelegateSimple</a></div><div class="ttdoc">prepare data for simple particle dynamics.</div><div class="ttdef"><b>Definition:</b> base_particle_dynamics.h:164</div></div>
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